﻿using System.Collections.Generic;

namespace BattleFury.Lib.Maps.Data
{
	public class TileMapData
	{
		public string Name { get; set; }
		public int Width { get; set; }
		public int Height { get; set; }

		public List<LayerData> Layers { get; set; }

		public TileMapData()
		{
			Layers = new List<LayerData>();
		}
	}
}